Post by Shane McMahon on Sept 25, 2010 15:54:30 GMT -5
RULES & GUIDELINES OF THIS LEAGUE
By competing in this online league... you are agreeing to the terms & conditions that go along with it. You must follow the Rules & Guidelines provided below. Failure to do so will result in punishment.
Rule #1:
The first move of ANY match must not be a running move:
It is not fair to get a easy take down at the beginning of a match. Start out the match with a STRONG GRAPPLE
Rule #2:
Strong Grapples ARE important:
Even if you wouldnt like Strong Grapples, you need to do them in a match. They can be easily reveresed but a match filled ith quick grapples, running moves, and diving moves are not fun. Practice Makes Perfect.
Rule #3:
Let your opponent In the ring:
if you or your opponent get knocked out of the ring and they are trying to get back in you MUST let them back in the ring. it is wrong to attack them while coming in no matter if your face or heel.
Rule #4:
Dont Spam ANY Moves:
Spamming = No... If you are spamming moves it is not fun for your opponent(s). it will get your opponent irritated and might start a argument. Dont be doing Diving Moves everytime your opponent is down and dont be constantly doing the same move
Rule #5:
Don’t keep leaving the ring:
If during a match your opponent keeps going to the outside of the ring and taunting for an example, it just shows that your opponent is acting like a coward, and it more than anything makes game play highly annoying. If you go to the outside just to taunt multiple times it shows signs of fear of getting your ass kicked, so you’re trying to boost your bar back up. So as of now you must cut down on how many times you get out of the ring.
Rule #6:
No attacking in promos without the persons consent:
Say you cut a promo issuing an open challenge. How would you feel if someone did a reply of their character coming down and kicking your ass? You would feel pissed off! So as of now you MUST ask the person, may you do so and so in the promo. If someone attacks you against your own consent, contact a Staff Member immediately and it will be taken care of.
Rule #7:
No changing characters once you have done a match:
Once you have chosen a character and have competed in an official online match as that character you are not allowed to change superstars.
Rule #8:
No changing moves/abilities without owners consent:
If you want to change a move or two from your superstars move set, or even though highly unlikely, an ability, you must send a private message to Shane McMahon with your request. Once your request has been reviewed & confirmed you may then edit & change what was approved by the Owner.
Rule #9: Let up on regular submissions:
If you put someone in a camel clutch, and the match has been going on for a while and your opponent is hurt -- you must let go of the submission somewhere in the middle of the bar because when an opponent is badly hurt it is highly likely that they can tap from a normal submission. Matches MUST end by Pinfall after a Finisher is performed or during a Struggle Submission hold.
Rule #10: Tag Team Matches; Stay in your corner:
It's not fun if an opponent is running in the ring stopping you all of the time. It just sucks the fun out of it. So as of now in tag team matches, you MUST stay in your corner unless your opponent is being pinned. Not when the signature move is being done, not after the signature is done, not during the finisher and not after the finisher. When your partner is being pinned
Rule #11: Tag Team Matches; Cut down on Hot Tags:
In some cases online in tag team matches, there would be hot tags every minute! It's insane, Hot Tags are only meant to be done once or twice in a tag match. So please try keep it that way.
Rule #12: Pin after Finisher:
Last but not least in our illustrious list of rules, a match MUST end by a finisher. Whether it is a pin fall after a finisher, or a submission by a finisher. Nobody wants to a see a hyped match end after a clothsline.
By competing in this online league... you are agreeing to the terms & conditions that go along with it. You must follow the Rules & Guidelines provided below. Failure to do so will result in punishment.
Rule #1:
The first move of ANY match must not be a running move:
It is not fair to get a easy take down at the beginning of a match. Start out the match with a STRONG GRAPPLE
Rule #2:
Strong Grapples ARE important:
Even if you wouldnt like Strong Grapples, you need to do them in a match. They can be easily reveresed but a match filled ith quick grapples, running moves, and diving moves are not fun. Practice Makes Perfect.
Rule #3:
Let your opponent In the ring:
if you or your opponent get knocked out of the ring and they are trying to get back in you MUST let them back in the ring. it is wrong to attack them while coming in no matter if your face or heel.
Rule #4:
Dont Spam ANY Moves:
Spamming = No... If you are spamming moves it is not fun for your opponent(s). it will get your opponent irritated and might start a argument. Dont be doing Diving Moves everytime your opponent is down and dont be constantly doing the same move
Rule #5:
Don’t keep leaving the ring:
If during a match your opponent keeps going to the outside of the ring and taunting for an example, it just shows that your opponent is acting like a coward, and it more than anything makes game play highly annoying. If you go to the outside just to taunt multiple times it shows signs of fear of getting your ass kicked, so you’re trying to boost your bar back up. So as of now you must cut down on how many times you get out of the ring.
Rule #6:
No attacking in promos without the persons consent:
Say you cut a promo issuing an open challenge. How would you feel if someone did a reply of their character coming down and kicking your ass? You would feel pissed off! So as of now you MUST ask the person, may you do so and so in the promo. If someone attacks you against your own consent, contact a Staff Member immediately and it will be taken care of.
Rule #7:
No changing characters once you have done a match:
Once you have chosen a character and have competed in an official online match as that character you are not allowed to change superstars.
Rule #8:
No changing moves/abilities without owners consent:
If you want to change a move or two from your superstars move set, or even though highly unlikely, an ability, you must send a private message to Shane McMahon with your request. Once your request has been reviewed & confirmed you may then edit & change what was approved by the Owner.
Rule #9: Let up on regular submissions:
If you put someone in a camel clutch, and the match has been going on for a while and your opponent is hurt -- you must let go of the submission somewhere in the middle of the bar because when an opponent is badly hurt it is highly likely that they can tap from a normal submission. Matches MUST end by Pinfall after a Finisher is performed or during a Struggle Submission hold.
Rule #10: Tag Team Matches; Stay in your corner:
It's not fun if an opponent is running in the ring stopping you all of the time. It just sucks the fun out of it. So as of now in tag team matches, you MUST stay in your corner unless your opponent is being pinned. Not when the signature move is being done, not after the signature is done, not during the finisher and not after the finisher. When your partner is being pinned
Rule #11: Tag Team Matches; Cut down on Hot Tags:
In some cases online in tag team matches, there would be hot tags every minute! It's insane, Hot Tags are only meant to be done once or twice in a tag match. So please try keep it that way.
Rule #12: Pin after Finisher:
Last but not least in our illustrious list of rules, a match MUST end by a finisher. Whether it is a pin fall after a finisher, or a submission by a finisher. Nobody wants to a see a hyped match end after a clothsline.